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Post by Pumpkinhead on May 23, 2012 13:45:07 GMT -5
Um...
Well, I'm not sure if it matters "what" the flaw is as long as this flaw brings this character down in a believable way. So...I think it really depends on how you write it, rather than what you decide to write about, if that makes sense. I think I would just go ahead and write out a rough draft of the story and see how things develop. For me anyway, it's harder to decide on something or know whether something will work in my story if it's still an abstract idea, but once I have something physical in front of my eyes it's easier to see if there's problems with it, and then I can mark it up, edit it and change things around, etc.
*shrugs* But idk, different processes work for different people.
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Post by Rogo on May 23, 2012 15:25:22 GMT -5
Also, Feathers, if you build up a characters one flaw - i.e. something they have to get past - and then kill them off because of that flaw, you run the risk of royally ticking the audience.
We want characters to overcome hurdles and develop so... just be aware of that.
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Post by Feathers on May 24, 2012 7:54:59 GMT -5
@pumpkinhead -
That's how I write my Fanfictions. XD I write them all out first from beginning to end and then go back to check how the story went. I'm no where close to the end yet, but the character death idea was just something I was tossing around in my mind. I figured I'd ask the forums to see if I could get it grounded a bit better. XD
@rogo -
I don't plan on having it done that way either. XD Correct me if I'm wrong, but I think you're getting at that I shouldn't say...make this character unable to hold a sword properly throughout the whole story and everyone points it out, only to have them die because of it. I can how THAT would be just as bad as having no development. LOL The flaw I have is both physical and mental, more so on the mental side though. It's not really something the character has to overcome, more like a fault they have to accept and change the way they are so they wouldn't be harmed. And with the character's personality, I don't see them changing how they do things.
Incase you're lost, an example I can come up with is say the character is blind, but still tries to work as a tour guide, even though each time they try to help, they end up just causing more damage. It would be better if the blind person would realize their actions are only harming others and try another path of work they could take(although in my case it's harming the character themselves, but this is the best example I could find. XD).
Hope that clears it up a little. LOL
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